

You’ll be facing bullet-sponge enemies, fast-paced ones and boss-types all whilst navigating around an often complex battleground. The gameplay of HYPERCHARGE is frantic but fairly standard. This management of batteries, resources and defence placements adds a refreshing element of strategy to an otherwise fairly run of the mill waves game mode. Defence blocks are placed at the beginning of each wave where you have a set amount of time to set up before the enemies appear. These are your primary income for purchasing and building defence blocks - which are placed around the Hypercores - or purchasing upgrades for your weapon. As you’re traversing the map for batteries, you’ll also see blister packs of credits. Batteries can also be mixed and matched between cores so if one core needs some extra TLC, you can grab the battery from another, throw it to a buddy and have them insert it. Batteries can be found dotted around the map but you’ll need to traverse the environment to seek them out. The Hypercores have both a health bar and shield, the latter of which needs a battery to keep it charged. Each of the game’s arenas has several Hypercores that you need to protect from the ever-increasing onslaught of bad toys. All of this can be played on your own or with up to 3 other players via Nintendo’s online network or locally via split-screen.Īt its core, pun wholly intended, is a pseudo-strategy defence game. How do I know this? Because it contains a piss-filled toilet with the seat left up. These battles take place in a variety of environments including a Toy Shop, Garden, Kitchen and the Bathroom of a household containing at least one man. You’re equipped with a modular weapon for the offensive and a Yu-Gi-Oh! x NERF style Duel Disk carrying three defence cards which can all be used to combat the enemy hordes. The main game mode pits you against an ever-increasing-in-difficulty wave of enemy toys who’re saught to destroy your Hypercores (areas on the map). HYPERCHARGE is a first-person shooter where you embody the plastic shell of a toy and do some shooting of other toys. I’m not sure why I have this fascination but there’s something about seeing our world from a completely different perspective that pleases me and it’s that something that HYPERCHARGE manages to tap into beautifully. Ok, I used to throw my army men from the bannister and hide them in plant pots but it kept me quiet. As a kid, I’d often play out the scene in which the Army Men run a recon mission on Andy’s birthday party, sans the party and having friends. It’s one of the reasons I crown Toy Story as my favourite film. It’s not the small thing per se but rather seeing from the perspective of the small thing. I’ve got this weird obsession with small things (don’t make your own jokes, please).
